In part one lead designer Eric Flannum outlines the basics of combat in GW2, gives a brief overview of the skill system and takes a more detailed look at how the new Ten-Slot skill bar will work. All in all its a must read!
Hi! I'm Eric Flannum, the lead designer for Guild Wars 2. Over the next few months, we'll be telling you about the professions, races, lore, and game systems of Guild Wars 2, as well as talking about our design philosophy and thoughts about the game. First up: combat!
To read the full story just click here!
And as if that wasn't enough the folks at ANet decided to reveal the elementalist class while they were at it! A favourite from the first GW, the elementalist class sees a welcome return and appears to be packing some serious punch! And you don't have to take my word for it either! ArenaNet have been kind enough to provide us with a taste of the Ele in action, just press play to check out my personal favourite skill "Churning Earth".
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For a more in-depth look at the Elementalist and a chance to check out some more of their awesome skill set, head on over to GuildWars2.com
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