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  • PCGamer: Guild Wars 2 to reinvent MMO character development

    PCGamer's Jaz McDougall (best name ever right???) keeps it short an sweet today in this micro interview with ArenaNet's Ree Soesbee. Their brief discussion touched upon NPC interaction and some of the tough choices your character will face in Guild Wars 2.

    Ree Soesbee: "It's less like 'quests' like you see in a traditional MMO and it really is more like a story. You're not going to find an NPC with a quest hanging over his head and go talk to him and find out what he wants
    "Every story has at least one moment of choice where you are deciding, and sometimes the decision can be very difficult. One of the human storylines is that the bad guys have decided to attack an orphanage and a military hospital. You only have time to save one, and so in the storyline you pick which one you are going to, someone else is going to go to the other.
    You can check out the full article here.