
Massively.com's Rubi Bayer has more questions for the ArenaNet team, and with so much information coming to the surface over the past few weeks, who can blame her? Today it was Eric Flannum, Ree Soesbee and John Hargrove answering this latest volley of questions.
Massively: One facet of Guild Wars 2 that has triggered the most community interest is the talk of instancing -- particularly personal stories. Will your character be able to transition back and forth between your instanced personal story and the rest of the world at will, or are there set times and places that trigger instancing?
Ree: Instanced areas are specific places in the world that are instances so changes can be shown in a very visible manner. Only a small portion of the game is instanced in any way – your home area, for example. A vast majority of the game is completely open, and promotes fully interactive MMO gameplay. A character must choose to enter these areas, and they can choose to bring others into those areas to see and experience the player's personal story.
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