
In this new ArenaNet blog Curtis Johnson, designer on Guild Wars 2, talks about NPC interaction and personalities in the game. In Guild Wars 2, players will be able to create their own personality by making certain choices, as a result NPC's will interact differently with you after making such decision. These decisions really sculpt your gameplay experience, so be a hero or a thug, it is entirely up to you.
For example, in the persistent world you may find a norn mercenary who likes your style and decides to follow you exclusively for a while, without charging his normal fee. Along the way, you might talk a farmer into parting with some strength-granting pies, or you may even meet a local dignitary who offers to double your experience gain or boost your speed for a short time. Personality rewards can be beneficial, prestigious, and even humorous—like the farmer who is willing to give you a jar of bees to throw at your enemies.
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