• In The Spotlight

  • Personality in Guild Wars 2 | ArenaNet


    In this new ArenaNet blog Curtis Johnson, designer on Guild Wars 2, talks about NPC interaction and personalities in the game. In Guild Wars 2, players will be able to create their own personality by making certain choices, as a result NPC's will interact differently with you after making such decision. These decisions really sculpt your gameplay experience, so be a hero or a thug, it is entirely up to you.

    For example, in the persistent world you may find a norn mercenary who likes your style and decides to follow you exclusively for a while, without charging his normal fee. Along the way, you might talk a farmer into parting with some strength-granting pies, or you may even meet a local dignitary who offers to double your experience gain or boost your speed for a short time. Personality rewards can be beneficial, prestigious, and even humorous—like the farmer who is willing to give you a jar of bees to throw at your enemies.
    Head on over to the ArenaNet website to read the full article on personalities.
    This article was originally published in forum thread: Personality in Guild Wars 2 | ArenaNet started by Laida View original post
    Comments 1 Comment
    1. Jack's Avatar
      Jack -
      This personality development is another fine idea from the arenanet devs. Lots of different options with respect to how we play the game. I am hoping that the crafting system is also well developed, and that some information about crafting is released soon.