Hey there, Jeff Grubb here. I am, along with Ree Soesbee, one of the Lore and Continuity Designers for Guild Wars 2, which means I am responsible for shaping the world design, maintaining internal logic, and playing traffic cop for continuity. However, I am also deeply engaged with our Dungeon Team—Kevin Millard, Rob Hrouda, and Will Fairfield—in creating the stories and designs for the dungeons of Tyria.
Intro Cinematic of the Ghosts of Ascalon Dungeon (Catacombs). I am glad ArenaNet is adding these cinematics to the dungeons. It gives a lot of information and story to the player so they know what is going on.
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