• In The Spotlight

  • Defining the Lore of Guild Wars 2 - A Q&A with Jeff Grubb

    Today TenTonHammer got a chance to sit down with ArenaNet game designer Jeff Grubb, while ArenaNet still arn't quite ready to disclose too many gameplay aspects, Jeff was more then happy to fill them in on the Elder Dragon's awakening and some of the changes that have taken place in Tyria over the 250 years since the first game.

    Ten Ton Hammer: What role will the player play in uniting the races of Tyria?

    Jeff: The players grow personally throughout their quests, going beyond the race-specific challenges of their people to the point where they join one of the multi-racial orders (Durmand Priory, Order of Whispers, or the Vigil), which transcend racial agendas and face the greater challenge of the Elder Dragons. The players are keystones in pulling other people together.