I noticed that some naysayers equate the ANet devs' vision of making everything accessible to the game being child's play. I'm wondering if they saw the videos where actual designers of the game were getting manhandled by their own creations, and that's with ANet stating that the full release will be much more challenging.
If GW2 is anything like GW1, people will have their work cut out for them trying to solo mobs without a good plan ahead of time. I'm not really trying to allay any fears that the game will be "easy mode", but at the same time I'm wondering what people's thoughts are on these claims. I personally feel that the scaling system will take care of the problem of there ever being a lack of challenge presented by the living, breathing world of Tyria. I've heard that more skilled players will find satisfaction fighting higher level enemies, provided they can maintain survivability via dodging.
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