Results 1 to 6 of 6
Classes: Warrior
      
   
  1. #1
    GW2Fans Admin Laida's Avatar
    Join Date
    May 2010
    Location
    Belgium
    Posts
    2,480
    Thanked
    48x in 33 posts
    Blogs
    4
    Twitter
    @
    Char
    Asura Guardian

    Warrior

    The Warrior


    The warrior is a master of weapons who relies on speed, strength, toughness, and heavy armor to survive in battle. A warrior can shrug off blow after blow to stay in the fight, all the while building up adrenaline to fuel his offense.

    Adrenaline makes the warrior more powerful, increasing his damage output with every attack while powering up his burst skill. Each weapon set has a single designated burst skill which a warrior can trigger by spending all his built-up adrenaline to unleash a powerful attack. The warrior can use his burst skill at any time, but the more adrenaline stages he has filled, the more devastating his attack will be. Some burst skills apply more and varying conditions while others simply do more damage.

    Each weapon serves a different role, allowing the warrior to customize his play style. Warriors can compliment main hand weapons like swords and maces with a shield, warhorn or dual wielded weapon, but their role is still mostly defined by the main or two-handed weapon.

    A SWORD warrior is quick and mobile; he bleeds his enemies as he bounces between them with a Savage Leap.

    An AXE warrior quickly builds up his adrenaline and can deliver powerful spike attacks.

    A HAMMER warrior pounds his foes and the ground with area attacks that stagger groups of enemies.

    A warrior with a MACE disrupts his enemies with powerful stunning attacks, and hits them where it hurts leaving them susceptible to further blows.

    A warrior with a GREATSWORD uses his momentum to deliver sweeping area effect damage attacks while gliding around the battlefield.

    Warriors with a LONGBOW light their arrows on fire to inflict area-of-effect damage.

    The RIFLE is a single-target ranged weapon that a warrior can use to pull monsters or finish off a fleeing foe.

    Warriors have a number of special skill types:

    • Stances—These are toggle skills that let you turn on an enhancement at the cost of energy regeneration. For example, a warrior could hit Berserker's Stance which drains his energy, but gives him adrenaline regeneration. You can easily toggle off Berserker's Stance and send the skill into recharge.
    • Chains—A set of three skills that share a single skill slot, chains go off in sequence if you are hitting your target. For example, the sword chain skills Sever Artery, Gash, and Final Thrust are all on the same key, so rather than making a sword warrior spend three slots, they stack to fill only one slot. Chains effectively give a warrior two extra weapon skills on a weapon set.
    • Banners—The warrior calls down banners to buff his allies with attack power. A banner can be picked up and carried around to move the buff, or it can be planted in an area to convey the buff, allowing the warrior to continue fighting. One example is Banner of Courage, which increases the melee damage of allies within its range.
    • Shouts—Shouts are skills that affect a large area and give bonuses to allies or debuff enemies. A warrior could use the shout On My Mark to lower an enemy's armor and call a target out to allied party members.
    • Charge Skills—Some skills can be held down to power them up for more impressive attacks. A warrior with a mace can wind up the powerful skill Obliterate and release it at four different power levels to do increasing amounts of damage.


    Source: GuildWars2.com

    Mechanics

    Weapons
    A warrior can use nine different weapons. He can combine any of the nine weapons available to him in 19 different ways. The warrior weapons are:
    • Main Hand: Sword, Axe, Mace
    • Offhand: Shield, Warhorn, Sword, Axe, Mace
    • Two-Handed: Greatsword, Hammer, Longbow, Rifle

    A warrior can easily switch between his two active weapon sets in combat as needed, but swapping weapons triggers a cool-down that prevents warriors from constantly flip-flopping between weapons. However, a warrior can equip the Weapon Master trait to circumvent this cool down, and opt for a more wild back-and-forth combat style with both weapon sets. Outside of combat, the warrior can reconfigure his weapon sets before entering an encounter.

    Skills
    • Adrenaline
      Warriors start a fight without adrenaline, and then build one strike of adrenaline with every attack they make. Warriors have three stages of adrenaline that take increasing amounts of strikes to fill - or they can release their stored adrenaline with a burst skill. Each stage of adrenaline also gives the warrior a direct passive damage bonus to every attack.
    • Burst Skills
      Burst skills spend all of a warrior's adrenaline. Each weapon has one burst skill that improves at each stage of adrenaline. This improvement can be anything from doing more damage, adding additional conditions, increasing condition duration, or increased skill duration.


    Source: GuildWars2.com

    Video


    Useful Links

    Information
    Guild Wars 2 Official Website - Warrior

    Official Newsposts & Interviews
    09/06/2010 ArenaNet: Link Roundup - The Warrior & Traits
    16/06/2010 ArenaNet: Eric and Ben answer your questions about warrior and traits

    Older Newsposts & Interviews
    09/06/2010 INCgamers: Warriors and Traits

    GW2Fans Discussion Threads

    *We'll add more to this page in due time, if you find any information or links you want to add to this thread, please post them below.

  2. #2
    Casta's Avatar
    Join Date
    Jun 2010
    Location
    Australia
    Posts
    51
    Thanked
    0x in 0 posts
    Twitter
    @
    Char
    Sylvari Thief
    What caught my attention was the banners...wasn't this a paragon type skill? Does this mean we won't be seeing paragons in GW2?

    Charging skills is a new one, not sure if I like the idea or not..

  3. #3

    Join Date
    Jun 2010
    Posts
    6
    Thanked
    0x in 0 posts
    Blogs
    1
    Char
    What i found the most noteworthy in this video was that the Longbow is now a Warrior's weapon. In the very first video of GW2 there was a norn with a longbow. Because there are no Norn in GW1 that are of any other profession than Warrior it led me to conclude that there would be Norn Rangers in GW2. Has it now shifted around and am i wrong in concluding that the Ranger is now no longer a seperate profession and that it is now incorporated in the Warrior class? or are there to be seperate classes of bow-using professions? I read a notice somewhere that it would still be possible in GW2 to carry a pet (now a Ranger only skill) so there must be something Ranger-like. As i am a ranger in GW1 I am looking forward to seeing this question solved in the near future.

  4. #4
    Nikki's Avatar
    Join Date
    Sep 2010
    Location
    US, state of Wisconsin
    Posts
    33
    Thanked
    2x in 2 posts
    Char
    Asura Warrior
    There are rangers as looking at this site or the main site shows, and yes from what I've seen in the videos you get a pet even from the character creation. The difference between ranger and warrior will be how they use the bow and melee. For warrior the bow is a power weapon, meant to deal a lot of damage at a distance. With ranger it's more a weapon of finesse meant to manage a crowd and keep them at a distance where they can be picked off. With melee the difference is pretty similar as well, warriors use it to get down and dirty and overpower their foes, while with ranger it's more of a tool to help him play keep away while the pet works them over, so once again a finesse weapon.

  5. The Following User Says Thank You to Nikki For This Useful Post:


  6. #5
    Watcher of the Skies Jack's Avatar
    Join Date
    May 2010
    Location
    Norfolk, England
    Posts
    679
    Thanked
    28x in 17 posts
    Blogs
    1
    Char
    Sylvari Ranger
    Quote Originally Posted by Nikki View Post
    There are rangers as looking at this site or the main site shows, and yes from what I've seen in the videos you get a pet even from the character creation. The difference between ranger and warrior will be how they use the bow and melee. For warrior the bow is a power weapon, meant to deal a lot of damage at a distance. With ranger it's more a weapon of finesse meant to manage a crowd and keep them at a distance where they can be picked off. With melee the difference is pretty similar as well, warriors use it to get down and dirty and overpower their foes, while with ranger it's more of a tool to help him play keep away while the pet works them over, so once again a finesse weapon.
    Good summary of the differences between warrior and ranger.

    Ranger is primarliy a warrior with brains (This is a joke btw)
    I may be wrong, check what I say

  7. #6
    Nikki's Avatar
    Join Date
    Sep 2010
    Location
    US, state of Wisconsin
    Posts
    33
    Thanked
    2x in 2 posts
    Char
    Asura Warrior
    So then would that mean that an Asura Ranger has twice the brains? XP


Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •